//k1升级版 服务器和玩家都要执行！

if (!isNil "CRS_AT") exitWith {};
CRS_AT = compile preprocessFileLineNumbers "CRS\f\AT.sqf";
CRS_BB = compile preprocessFileLineNumbers "CRS\f\BB.sqf";
CRS_BBlasted = compile preprocessFileLineNumbers "CRS\f\BBlasted.sqf";
call compile preprocessFileLineNumbers "CRS\f\CRS.sqf";


